A worn traveler’s field map marking Voss, Verath Pass, Dern Crossing, the Drowned Quarter, and Veth Crossroads along roads that cannot always be trusted.

Kaito’s Black Roads Field Map is not an official map. It is the kind of field record a traveler makes after passing through too many places where ordinary roads stop behaving like ordinary roads. Its routes are marked with uncertain paths, broken lines, blackened road marks, ferry crossings, warning notes, and black feathers — less as decoration than as reminders that some roads should not be trusted.
The map begins at Voss, the village reached by a ferry that did not appear on any map Kaito had consulted. From there, the routes branch toward places marked by rumor, danger, and strange geography: Verath Pass, Dern Crossing, The Drowned Quarter, and Veth Crossroads. Each location carries its own warning, whether through bells, water, crossings, or roads that seem to change their rules.
What makes the map useful is also what makes it unreliable. It does not pretend to show the world cleanly. It records what could be followed, what had been reported, and what should be questioned. The repeated notes — road uncertain, fading paths, black road reported — are not mistakes. They are the map’s most honest details.
For Kaito, a perfect map would be less useful than this one. The Black Roads do not belong to clean borders and measured distances. They belong to crossings, signs, patterns, and the quiet knowledge that reaching a place once does not mean the road will lead there the same way again.